Monday, 12 March 2012

3D grpahics

In the first week of 3D graphics we looked at creating still life. To do this we were given a premade scene of a kitchen work top in whcih we had to create a orange and move the objects around. To do this we had to mainpulate a sphere and add materials to the objects to make them look more realistic.



This is the video sequence that we were required to make, this shows that I know how to move, rotate, scale and record in 3ds Max.

 

In the second week we were given the task to create either a Cup and Saucer or a UFO with the skills we have learnt, I decided to create a UFO.

This is the UFO that I created by tapering 2 spheres and adding a Greeble effect, then I just added metal and glass materials to it for the futurstic look.


The third week consisted of us creating a robot from a box, I found this to be quite challenging. We had to convert the box to an editable poly, from there we extruded the different sides to create the figure.




The fourth week was about mapping and materials. For this we we were given a model of an axe. In which we had to texture it with the given materials. We had to add the materials all to the same layer, then we could just put on the single material and it would texture the three different parts that were needed.



In week five we started looking at area and lighting, and how to cast different shadows for the different strenghts of lighting and the material the shadow was being cast off. To do this we were given a premade wine glass and tray which we then had to setup target lights which we then manipluated the strength and position and looked at how this effected Tay Trace shadowing.



Week 6 consisted of us looking at animation in 3DS max, to enable us to do this we were given a premade scene of a space like planet and a UFO, we then had to use keyframe animation to move the UFO around the environment.


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